Naqib Saufi's profile

Level Design - Banzai Escape ll : Subterranean

Level Design - Banzai Escape II : Subterranean 
A 3rd person shooter game developed by Xenoaisam Studio. I worked on this game project as a level designer for 6-month to complete my internship training. Early access had been released on Steam platform.
Game Trailer
About This Game
Banzai Escape 2 Subterranean is a sequel game after the events of Banzai Escape 2.
It is a 3rd person shooter game taking place in an underground base. Player will explore the randomly generated area to complete the mission given and find resources for upgrading weapon.

Features
• Single-player / Online Co-op mode
• Randomly generated map segments.
• Easy, Medium, Hard Difficulty areas.
Contribution
- Design and develop the algorithm for random map generation
- 3D modelling using Sketch Up
- Modular map design
- Asset placement and lighting
- Game testing
Level Environment Design
- Setting & theme - sewer area, underground flood water channel
- The game visual design was inspired by Borderland game and japanese anime graphic.
Design Process
- Setting & theme -> Map layout sketch -> 3D modelling in Sketchup
Random Map Generation Design
Design Flowchart
Collision detection on each map area to avoid intersection
- Unity's overlap-sphere function located on each connector door to detect any obstacle
Random map generation testing
Level Design - Banzai Escape ll : Subterranean
Published:

Level Design - Banzai Escape ll : Subterranean

Published: